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建立人际资源圈Video_Games_and_Child_Brain
2013-11-13 来源: 类别: 更多范文
The video games can be especially dangerous to children because if used with too continuity may have particularly affect on his mind and his behavior.
This is part of a series of psychological factors. Generally, children are extremely reactive, they tend to interpret, repeat and try to recreate situations, feelings or gestures that are proposed in this case by the characters of video games, who have earn their respect and attraction.
For example, a game centered on extreme violence, with scenes of death and oppression, is internalized by the child, awakening in him the traits of his more aggressive personality. The game develops such an involvement which is extremely difficult to escape. This conditioning is certainly desired by manufacturers, with profit-making, to encourage maximum sales of the product. Can also develop in a child many diseases like psicolabilità, instability, intolerance, hyper-reactivity. Are necessary laws to protect and restrict the spread of dangerous game that can harm the children. Increased development of educational computer games may have impact upon society and prevent abnormal behavior, reflected later on society such as bullying, constant fights, etc. caused by the excessive influence of this software.
The signals and influences the game are thus destabilizing factors in the personality of a child. It need more respect of the figure of the child from industries and greater selectivity in choosing the purchase by the parents should also monitor the time in contact with that game because the children need and right to a growth balanced, characterized by as much serenity as possible.

