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人机交互研究工作分析--加拿大Paper代写范文

2016-12-03 来源: 51Due教员组 类别: Paper范文

加拿大Paper代写范文:“人机交互研究工作分析”,这篇论文主要描述的是凯莱马克加州大学的一位教授,她是一名科学研究生人员,生活过得比较的平淡和安逸,她非常享受着在实验室中沉浸于项目研究生的那种状态,对于人机交互这种技术含量大科学产品的研究,使得她开始产生了埋怨的情绪,思考着如何才能够让人和机器与人之间展开更多的互动。

paper代写,人机交互,留学生作业代写,Human Computer Interaction,论文代写

In 2000, Gloria Mark was hired as a professor at the University of California at Irvine. Until then, she was working as a researcher, living a life of comparative peace. She would spend her days in her lab, enjoying the sense of serene focus that comes from immersing yourself for hours at a time in a single project. But when her faculty job began, that all ended. Mark would arrive at her desk in the morning, full of energy and ready to tackle her to-do list - only to suffer an endless stream of interruptions.

No sooner had she started one task than a colleague would e-mail her with an urgent request; when she went to work on that, the phone would ring. At the end of the day, she had been so constantly distracted that she would have accomplished only a fraction of what she set out to do. "Madness," she thought. "I'm trying to do 30 things at once."

Lots of people complain that office multitasking drives them nuts. But Mark is a scientist of "human-computer interactions" who studies how high-tech devices affect our behavior, so she was able to do more than complain: she set out to measure precisely how nuts we've all become.

Beginning in 2004, she persuaded two West Coast high-tech firms to let her study their cubicle dwellers as they surfed the chaos of modern office life. One of her grad students, Victor Gonzalez, sat looking over the shoulder of various employees all day long, for a total of more than 1,000 hours. He noted how many times the employees were interrupted and how long each employee was able to work on any individual task.

Yet while interruptions are annoying, Mark's study also revealed their flip side: they are often crucial to office work. Sure, the high-tech workers grumbled and moaned about disruptions, and they all claimed that they preferred to work in long, luxurious stretches. But they grudgingly admitted that many of their daily distractions were essential to their jobs. When someone forwards you an urgent e-mail message, it's often something you really do need to see; if a cellphone call breaks through while you're desperately trying to solve a problem, it might be the call that saves your hide. In the language of computer sociology, our jobs today are "interrupt driven." Distractions are not just a plague on our work - sometimes they are our work. To be cut off from other workers is to be cut off from everything.

possibility: perhaps we can find an ideal middle ground. If high-tech work distractions are inevitable, then maybe we can re-engineer them so we receive all of their benefits but few of their downsides. Is there such a thing as a perfect interruption?

Mary Czerwinski first confronted this question while working, oddly enough, in outer space. She is one of the world's leading experts in interruption science, and she was hired in 1989 by Lockheed to help NASA design the information systems for the International Space Station. NASA had a problem: how do you deliver an interruption to a busy astronaut? On the space station, astronauts must attend to dozens of experiments while also monitoring the station's warning systems for potentially fatal mechanical errors. NASA wanted to ensure that its warnings were perfectly tuned to the human attention span: if a warning was too distracting, it could throw off the astronauts and cause them to mess up million-dollar experiments. But if the warnings were too subtle and unobtrusive, they might go unnoticed, which would be even worse. The NASA engineers needed something that would split the difference.

Czerwinski noticed that all the information the astronauts received came to them as plain text and numbers. She began experimenting with different types of interruptions and found that it was the style of delivery that was crucial. Hit an astronaut with a textual interruption, and he was likely to ignore it, because it would simply fade into the text-filled screens he was already staring at. Blast a horn and he would definitely notice it - but at the cost of jangling his nerves. Czerwinski proposed a third way: a visual graphic, like a pentagram whose sides changed color based on the type of problem at hand, a solution different enough from the screens of text to break through the clutter.

The science of interruptions began more than 100 years ago, with the emergence of telegraph operators - the first high-stress, time-sensitive information-technology jobs. Psychologists discovered that if someone spoke to a telegraph operator while he was keying a message, the operator was more likely to make errors; his cognition was scrambled by mentally "switching channels." Later, psychologists determined that whenever workers needed to focus on a job that required the monitoring of data, presentation was all-important. Using this knowledge,  cockpits for fighter pilots were meticulously planned so that each dial and meter could be read at a glance.

Still, such issues seemed remote from the lives of everyday workers - even information workers - simply because everyday work did not require parsing screenfuls of information. In the 90's, this began to change, and change quickly. As they became ubiquitous in the workplace, computers, which had until then been little more than glorified word-processors and calculators, began to experience a rapid increase in speed and power. "Multitasking" was born; instead of simply working on one program for hours at a time, a computer user could work on several different ones simultaneously. Corporations seized on this as a way to squeeze more productivity out of each worker, and technology companies like Microsoft obliged them by transforming the computer into a hub for every conceivable office task, and laying on the available information with a trowel. The Internet accelerated this trend even further, since it turned the computer from a sealed box into our primary tool for communication. As a result, office denizens now stare at computer screens of mind-boggling complexity, as they juggle messages, text documents, PowerPoint presentations, spreadsheets and Web browsers all at once. In the modern office we are all fighter pilots.When Mark crunched the data, a picture of 21st-century office work emerged that was, she says, "far worse than I could ever have imagined." Each employee spent only 11 minutes on any given project before being interrupted and whisked off to do something else. What's more, each 11-minute project was itself fragmented into even shorter three-minute tasks, like answering e-mail messages, reading a Web page or working on a spreadsheet. And each time a worker was distracted from a task, it would take, on average, 25 minutes to return to that task. To perform an office job today, it seems, your attention must skip like a stone across water all day long, touching down only periodically.

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